The long-awaited sequel to Shirow Masamune’s groundbreaking The Ghost in the Shell, and one of the most highly anticipated graphic novel events in many years, Man-Machine Interface is Shirow’s most ambitious and complex story yet, with deep forays into philosophy and the meaning of artificial life, intelligence, and existence. Ghost in the Shell 2: Man-Machine Interface 7 Overview Contributions Pull It After arriving at the ocean-floating Poseidon Industrial Headquarters, super cyber-agent Motoko Aramaki is determined to infiltrate into the Decatoncale supercomputer, one of only three such systems on earth. What unfolds will all be in a day’s work-a day that will change everything, forever. Meanwhile, Tamaki Tamai, a psychic detective from the Channeling Agency, has been commissioned to explore strange changes in the temporal universe brought about by two forces, one represented by the teachings of a professor named Rahampol, the other by the complex, evolving Motoko entity. Title : Ghost in the Shell 2: Man-Machine Interface 2003 CSAS14546I251087B48265. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to investigate a series of bizarre incidents. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist Net security expert, heading the investigative department of the giant multi-national Poseidon Industrial.
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